Wolfenstein: Enemy TerritoryPolskie Swiry

Player settings

Settings every player can change on their own side. Open the console (~ key) and type /name value, e.g. /cg_visualEffects 0. Typing just /name shows the current value. The game saves your changes by itself. Most of them are also in the game menu: ESC → MOD and OPTIONS.
Coming from the old server? See the guide How to move your config and make your own cfg file.

Effects and performance

SettingDefaultWhat it does
cg_visualEffects1Environment effects: smoke, sparks and debris from explosions. 0 = off (cleaner screen, more FPS).
cg_atmosphericEffects0Rain and snow on maps that have them. 0 = off.
cg_brassTime2500How long (ms) spent shells stay on the ground. 0 = no shells.
cg_markTime20000How long (ms) bullet and explosion marks stay. 0 = no marks.
cg_coronas1Glow around lamps and lights. 0 = off.
cg_gibs1Gibs after explosions. 0 = off.
cg_showblood1Blood on hits. 0 = off.
cg_bloodPuff1Blood puffs on hit. 0 = off.
cg_bloodFlash1.0Strength of the red flash when you get hit. 0 = none.
cg_bloodDamageBlend0.0Strength of the red screen tint when damaged. 0 = none.
cg_muzzleFlash1Muzzle flash. 0 = off.
cg_tracers1Bullet tracers. 0 = off.
cg_shadows0Player shadows. 0 = off, 1 = on.
cg_simpleItems0Items shown as flat icons instead of models (easier to spot). 0 = models.
cg_drawBreathPuffs1Breath puffs on winter maps. 0 = off.
cg_drawAirstrikePlanes1Planes visible during an airstrike. 0 = hidden.
cg_bobbing0.0View bobbing while walking. 0 = steady.
cg_drawGun1Weapon visible in your hands. 0 = hidden.
cg_fov90Field of view in degrees. Higher = wider view, smaller targets.

Screen and HUD

SettingDefaultWhat it does
cg_drawFPS1Frames-per-second counter.
cg_lagometer1Lag and packet-loss graph.
cg_drawPing1Your ping on screen.
cg_drawTime1Clock on screen.
cg_drawSpeed0Movement speed meter.
cg_drawCompass1Compass. 0 = hidden.
cg_drawRoundTimer1Round timer.
cg_drawReinforcementTime1Countdown to the next respawn wave.
cg_drawCrosshairNames1Name of the player you are aiming at.
cg_drawSpectatorNames2Names above players while spectating: 0 = none, 1 = plain, 2 = coloured.
cg_hudAlpha.80Opacity of info windows and the stats box (0-1).
cg_drawStatsBox1Stats box (spree / hits / HS / kills / deaths). 0 = hidden.
cg_statsBoxPos1Side of the screen where the stats box is shown.
cg_statsBoxScale1.0Size of the stats box.
cg_spreeHud1Killing-spree panel. 0 = off.
cg_psDynaHud1Dynamite planted / defused notice (DEFUSE / BOOM). 0 = off.
cg_drawDamageNumbers0Damage numbers when you hit an enemy. 0 = off.
cg_numPopups8How many popup lines are visible at once on the left (0-8).
cg_countryflags1Country flags next to names on the scoreboard.
cg_centertime5How long (s) centre-screen text stays.
cg_teamChatTime8000How long (ms) team chat messages stay visible.
cg_bannerTime10000How long (ms) a server banner stays at the top of the screen.
cg_commandMapTime0Command map opening time (ms). 0 = instant.
cg_psObjLangautoLanguage of map objectives (O key): 1 = Polish, 0 = English. Double-tapping the objectives key does the same.

Crosshair

SettingDefaultWhat it does
cg_drawCrosshair1Crosshair shape. 0 = none.
cg_crosshairSize48Crosshair size.
cg_crosshairColorWhiteCrosshair colour (e.g. White, Red, Green, Yellow).
cg_crosshairAlpha1.0Crosshair opacity (0-1).
cg_customCrosshair0Game-drawn crosshair: 0 = regular, 1 = dot and small cross, 2 = dot, 3 = small cross, 4 = full cross.
cg_customCrosshairCrossColor#00FF00E6Colour of the custom crosshair cross (#RRGGBBAA).
cg_customCrosshairDotColor#00FF00E6Colour of the custom crosshair dot (#RRGGBBAA).
cg_scopedSensitivityScaler0.6Mouse sensitivity multiplier while scoped.
cg_zoomDefaultSniper20Default sniper scope zoom.

Sounds and messages

SettingDefaultWhat it does
cg_noGreetingSounds0Join music of players entering the server. 1 = muted.
cg_announcer1Voice announcer (killing sprees, events). 0 = off.
cg_psAnnounceVolume1Voice announcer volume.
cg_hitSounds1Hit sounds: 0 = off, 1 = on; add 2 = no body hits, 4 = no headshots, 8 = no teammate hits.
cg_voiceChats2Play other players' voice commands. 0 = off.
cg_teamVoiceChatsOnly0Only your own team's voice commands.
cg_voiceText1Voice command text in chat.
cg_teamChatsOnly0Show team chat only.
cg_teamChatMention1Highlight messages that mention your name.
cg_reinforceTickTock0Ticking sound before the respawn wave.
cg_throwKnifeSound1Knife throw sound. 0 = silent.
cg_obituary1Kill messages in the popup area. 0 = off.
cg_killFeedback3Feedback for your own kills: 1 = text, 2 = icon, 3 = both, 0 = none.
cg_psKillNotify1Large "You killed" print in the middle of the screen. 0 = regular small text.
cg_psKillNotifyTime1850How long (ms) the large kill print stays.
cg_mapRecordNotifyStyle1Map record notifications. 0 = off.
cg_printObjectiveInfo1Messages about map objective progress.

Weapons and controls

SettingDefaultWhat it does
sensitivity5Mouse sensitivity.
cg_autoReload1Reload automatically when the clip is empty.
cg_noAmmoAutoSwitch1Switch weapon automatically when out of ammo.
cg_autoswitch2Switch to a picked-up weapon: 0 = never, 1 = always, 2 = only if new.
cg_weapaltReloads0Alternate fire reloads the weapon.
cg_weapaltSwitches0Alternate fire switches weapon mode (e.g. silencer, rifle grenade).
cg_autoactivate1Pick up items automatically.
cg_activateLean0Lean while holding the use key.
cg_instanttapout0Go to limbo immediately after dying.
cg_cycleAllWeaps1Weapon cycling includes all weapons.
cg_autoAction0Automatic end-of-round actions (sum): 1 = demo, 2 = screenshot, 4 = stats to a file.

Settings enforced by the server

The server enforces a few settings so that everyone plays under the same rules. If your config has a different value, the game asks you to change it or sets it for you. This is why part of an old config "does not work".
SettingAllowed
snaps20
cl_maxpackets100 to 125
com_maxfps90 to 333
cl_timenudge0
rate25000 to 50000
r_picmip0 to 3
r_primitives2
r_ext_multisample0